I thought Dark Below was a good amount of fun and it all culminated with the raid... we knew it going in that we were going to fight Crota, so all of the missions where we destroyed his sword, weakened his soul, etc was so that we could jump into his realm and whip his ass. There was a sense of purpose there and it kind of made sense. We also got a cool character with a ton of back story in Eris Morn who was now a permanent fixture at the tower giving us bounties and that great Murmur quest (as already mentioned by
@tru3f4n ).
CoO is explained away by "time-travel" so anything can happen and then they hit you right in the face at the end with that crap about "multiple equations giving the same outcome," so basically what we just did was 100% meaningless. And why in the flying fuck did Osiris jump back into the Infinite Forest instead of coming to the tower or even the fucking Lighthouse? Just so boring, frustrating, and I hate to say it but it just feels lazy. This way they don't have to develop the character, alter the tower space, or anything.
Somebody else brought this up but what exactly is the
curse of Osiris? Also, what in the flying fuck did the Traveler awakening actually have to do with the Vex and the Infinite Forest? Ikora tells us on the first mission that the Traveler's awakening has something to do with this, but then we don't learn a single thing about it. Osiris is basically a phantom except for the cut scene to say "Hi, good job, and now I'm leaving for no reason."
I probably need to just pull myself away from this thread because I am quite upset / negative about the game right now. I was really hoping this was going to draw me back in, get me vested in the story and wanting to run the raid again, but holy hell I'm just pissed and bored. Sorry for the rant guys, I do hope that others might find aspects of this DLC which they enjoy, but I really can't find much. Some good QoL changes, you can now see the challenges at all times even if you have glimmer on the screen, and that's nice. haha