- Joined
- Aug 6, 2004
- Messages
- 19,064
- Reaction score
- 9,812
...what?
honestly, the only complaint i really have with sotn is that it was too easy. or rather, it scaled weirdly and one was likely to be too OP at/around the time the castle was inverted. even moreso, if one spent time farming for something.
i wish they had the monster stats scale with your level. difficulty only seemed about right if one was moving steadily through and not gaining extra xp from farming for an item or just being stuck (ie: needed the spikebreaker armor, but don't know that it even exists and wander around until you eventually find it)
but that's kind of nit-picky, especially for its time.
honestly, the only complaint i really have with sotn is that it was too easy. or rather, it scaled weirdly and one was likely to be too OP at/around the time the castle was inverted. even moreso, if one spent time farming for something.
i wish they had the monster stats scale with your level. difficulty only seemed about right if one was moving steadily through and not gaining extra xp from farming for an item or just being stuck (ie: needed the spikebreaker armor, but don't know that it even exists and wander around until you eventually find it)
but that's kind of nit-picky, especially for its time.
Last edited: