- Joined
- Feb 13, 2012
- Messages
- 6,767
- Reaction score
- 1,051
Not sure if this has been posted before, but I found an interesting blog from a guy who worked on reverse engineering Street Fighter 2. He didn't finish from what I see on the blog, but it gives some pretty cool insight into how the game was built, especially the AI. It confirms much of what you can observe when playing the game like the computer reads controller inputs and the computer does not need to go through the motions of doing special moves.
https://sf2platinum.wordpress.com
Even though some great fighting games came out around that time, this shows a huge flaw that came with playing the computer of those games in that it was less about developing an effective playing style than it was exploiting the holes in the predetermined logic from the developers.
https://sf2platinum.wordpress.com
Even though some great fighting games came out around that time, this shows a huge flaw that came with playing the computer of those games in that it was less about developing an effective playing style than it was exploiting the holes in the predetermined logic from the developers.