Slick, if you want back in, I'm cool giving you a second chance. You gotta use your attacks, man, though. You also haven't had a chance to get as much war experience, so review the war FAQ, and when you're back in, make sure to go and watch replays of the successful attacks by other clanners who are near to your level and are using similar strats (Giant-Healer combo or Giant/Wiz overload w/Heal spells are prob your best strats right now).
The game will prob make you wait 24 hours to re-request, but just shoot us a request when you can.
I don't see how it's irrelevant.
The point is to win wars and have fun doing it. Using all attacks is one of the keys to victory, if the war is already won I don't see why that requirement can't be relaxed... and I'm one of the guys who spends a lot with little reward during wars.
Theoretically all opponents' villages may have been 3 starred while some members have attacks remaining, pretty pointless to enforce the rule then, no?
It hasn't been feeling very casual lately, it feels like a professional sports team.
Don't get me wrong, your work and dedication is appreciated and obviously getting results. Just don't want to see it get so serious that people start getting alienated.
It's irrelevant because of this. Let's say guys miss attacks in a slaughter like this war, and I let it slide. What happens when someone else in the clan fails to do the same thing in a war that we lose by 1 star, and that guys' attack could have easily cleared someone to add 2 stars? Everyone would be calling for that dude's head. So now I boot him, but he objects, "Hey, why me? If you boot me, then you should boot 'so-and-so', too." You say that you don't want the clan to feel like a professional sports team, but by looking at the outcome, which is something that we actually don't control, instead of whether or not guys are simply addressing what they can control (using attacks and listening to fellow clan members), then I will have, in fact, succumbed to that very caveat. Suddenly I'm moving the chains according to whether or not we're winning. That's a results-based approach to maintaining the clan. That's
exactly how sports teams operate.
That's why the outcome is irrelevant: because I can't allow the outcome to dictate whether or not we're going to enforce the rule. Consistency is more important for being even-handed, fair, just. So I boot a bunch of guys in a slaughter, and I look like a dick. Well, I have to be a bit of a dick, but as you can see, I'm doing it so that everyone is treated equally. I often think of that quote from Shakespeare: "I must be cruel to be kind." In my life experience, not just videogame stuff, I've found that far too few understand this, and too few are willing to suffer some spiteful feelings from a position of authority to serve the greater good. That's the burden of genuine leadership, IMO. Sometimes you have to be unpopular.
I perceive that you fear that this clan is evolving towards a state where I'm booting longtime members like yourself for failing to get 3-stars. We're not. We're avoiding a separate rift: a different threat. Case in point: my former clan (to which King James also belonged). Well, exactly as I predicted, they failed to address their identity crisis in a consistent fashion. Well, they ended up reneging on their "casual" approach, and in the month after I left booted nearly a dozen players-- including three friends of mine who didn't follow me to JUST BLEED because they didn't want to commit to using war attacks and liked the "casual" label. Oh well, too bad for them. What's worse, they've never had a single war with perfect participation even after booting members like this. Another 4-5 members broke off and started up a clan, but it died, and only one member re-absorbed. A bunch of those guys don't play anymore. That's how badly the experience soured them. Probably the crowning moment, though, was when my older brother, in frustration (and probably drunk), booted a 10-year-old kid for a bad war attack (remember me in the OP complaining about kids in a beer-drinking clan?), and the rest of his family left: father, mother, brother. It's an IRL clan, too, so I suspect there's some IRL bad blood there.
I saw the lining in the clouds. There was a huge Facebook group chat where I essentially laid out this entire set of events as it unfolded,
before it unfolded, and how/why it could be avoided, but they didn't listen to me. So I left. I got out before the storm hit. They're doing well, and the remaining members in that clan are happy, I think, but they've literally lost or booted nearly two dozen people since I left that clan (maybe more), and they still don't have clarity in how all of that gets decided.
Really, I wanted to set a precedent in this war so that guys would understand that our rule will be
strictly enforced: evenly, fairly, dispassionately. Things got out of hand because I booted Memek so quickly, and he didn't violate that rule. I admitted I made a mistake. I tried to rectify it as quickly as I could, and it didn't work out. I can't do anything more about it now. I have no control over the past, so it's moving forward, now.
Keep in mind: I don't think it's unrealistic to expect a bit of common courtesy. If you make a failed war attack, and the leaders tell you that failing to draw cc will implode any attack before it begins, then direct you to the War FAQ where there is explanation & video demonstrating how to correct this as easily as possible....yet you deliberately choose not to review that material to see what you did wrong, then that's really rather inconsiderate, IMO. Everyone else in our clan has shown this courtesy. Everyone else has shown they take our only rule seriously. We'll find others who are willing to do the same, and wish to be a part of a clan where that is the expectation. I haven't exacted judgment here that all the guys remaining in the clan would fail to sustain with flying colors.