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So you believe I read that? There’s no requirement to post. You just hit the little reply option.And yet here you are, posting yet again...
Let's say you have someone take someone down fairly early in a round. At first they are stuck in guard without much ground and pound, however, the top guy eats an elbow that produces a cut. After that, he methodically passes to half and then to side. He eventually gets mount, but the guy on bottom is bucking and guarding preventing much damage. Eventually, he's forced to give up his back as the guy on top is going for a RNC. As we've seen, this can take time and the guy defending is pretty solid. The round ends with the RNC being defended. Guy on bottom wins due to damage? That'd be total bullshit.
Doesn't really work. The best way to see who's done more damage over the course of a fight is to look at the final round only. Earlier damage that doesn't show in final round performance is superficial damage for the purposes of judging a fight as a whole, and earlier non-obvious damage (e.g. how much are body shots and leg kicks really damaging the opponent) does show up in final round performance.
Wanted to point out that offense in tennis isn’t really cumulative. The scoring is almost exactly like mma just games instead of rounds.
Rest of the thread is nonsense. We already use damage as the primary scoring tool. Why would scoring it based on violence solve any issues with judging. The problem isn’t that we don’t have a good gauge for who won a fight. It’s that the judges don’t appear to apply that gauge correctly
That just moves the criteria to another subjective realm. Damage is a tricky thing to evaluate - people have different complexions, skin elasticity, etc. and wear damage differently. GSP looked like he was dragged through a cornfield by a horse after dominant wins, Penn could look totally fine after absorbing huge amounts of damage.
And that's just the face - body shots would also be judged according to damage im sure, how do we compare two body blows?
Another take on this - the issue of knockouts. You made many comparisons to other sports, but there aren't any sports I can think of where, by design, each side is trying to disable their opponent in order to win and in a sense, "damage" is a really a measure of how effective a fighter is in trying to attain that goal. But, the damage that one figher can sustain before being stopped can be wildly different than the damage required for another fighter, so that's a tricky one to accomodate, too. A proper scoring system would have to take into account all of these factors and somehow render a judgement.
Boxing, kickboxing, and grappling all have rounds which sort of invalidates your argument.
There’s an X factor in all fights that should be easier to score than it is. Pride got kind of close as a criteria.
But “trying hardest to win the fight” should count for more. I sounds as stupid as it looks on the page. But I think this is what Nick Diaz was complaining about a lot of the time.
So, basically what you’re saying is that you want to almost completely eliminate the submission grappling aspect of MMA? Because that’s what would happen. Under your system, completely out grappling your opponent would count for nothing if you don’t actually get the submission. If he lands two jabs before being taken down and spending the rest of the round defending subs, he would win based on damage.
Granted, ground-and-pound would still be a viable strategy, but I would miss some of the grappling we see now.
The root problem with MMA judging (or any sport involving judges, really) is that, no matter how you define your criteria, the end result will always be subjective.
Tl/Dr all fight sports have corruption and incompetent judges,also lol @comparing full contact fighting to team sports.
They should probably learn to wrestleI was comparing how in other sports they let you "build a lead" through cumulative offense.
In MMA you beat a man half to death 95% of the time you are ahead by one point. He lays on top of you for 50% of the next round, you guys are tied.
Interesting scoring system is all I'm saying....
They should probably learn to wrestle
I appreciate the time you put into this, but I quite frankly disagree with most of it.
Not because I don't agree on the problem with judging, but because I doubt the effectiveness of your proposed solution.
There are 3 main issues I have with doing One-round fights with damage as only criterium.
1) Cardio. What you're suggesting to be a solution to get rid of point fighting will achieve the exact opposite. Even entertaining fighters will become point fighters because they have to be extremely considerate with their output. Getting exhausted in the fight is the worst thing that can happen to a fighter. Taking the breaks away from them will decrease output and willingness to engage significantly. Especially high energy maneuvers like hard kicks and shooting for takedowns will be utilized much less. Goodbye 1 minute knockout and hello 25 minute wall and stall.
2) What is damage? The question seems trivial, but it's actually pretty damn hard to judge what does damage and what doesn't. Of course it's possible to a degree. It works fine for kickboxing fights. But this also turns on the premise of reducing point fighting. The typical techniques used in point fighting are the ones that result in the best visible damage. Jabs are the most effective weapon to bust up an opponents face, especially the nose. Accumulated leg kicks lead to limping opponents. Meanwhile hooks leave much less visible marks and body kicks can be but aren't always very visible. Jabs and leg kicks would be utiilized much more than they are now.
3) Recency bias in scoring. As I said, evaluating dealt damage is not trivial. Because not every 'damage' leaves a visible mark. The majority of damage doesn't leave any clearly visible marks.
Since there don't have to be visual clues for a judge to score early in the fight, the later moments will be scored much higher versus the early ones.
That may very well be the case unanimously, but it will be a fault at applying the criteria nevertheless.