Thank you so much!Great looking visual style. FPP is not my genre of choice though. Nothing against your particular game though just never got along with first person platforming. Wish you success!
Hey guys, I'm releasing my second PC game. If there are other indie developers on Sherdog I'd love to hear from ya.
Here's the game:
Cheers
Hey guys, I'm releasing my second PC game. If there are other indie developers on Sherdog I'd love to hear from ya.
Here's the game:
Cheers
This is my second game, last one sold 8000 units and it was 2$ (mostly sold at sales 0.50$)Looks pretty cool. How many sales do you usually get?
I got into making games as a hobby you can find them here:
https://apollo.itch.io
6 months or so, maybe more, but most of the work has been done since December (4 hours a day in the week days and 8 to 12 in weekends)I suck at platformers but the trailer looks great. How long did development take?
Hey man, Face Puncher looks it had success, that's great, good job!Hey hey,
I'm an indie Dev (part time, sensible Dev by day (C#, Nodejs) ).
Made Face Puncher on the Google Play store, features a handful of sherdog user names as character names. Physics based 1v1 fighter. Been reasonably successful.
Have made a bunch of other little games too, but turning my attention toward steam and PC deployment heading forward. May be interested in having a chat if you've been through the greenlight process?
Tell that to the guy who invented Angry BirdsLOL, get a real job.
Hey man, Face Puncher looks it had success, that's great, good job!
There's no longer a Greenlight on Steam, you just make a Steamworks account and pay 100$ and that's that. What I did was:
Made a website
Facebook account
IndieDB account
Shared a lot of screenshots #screenshotsaturday on Indie Game Developers and Indie Promo (check on Facebook)
Apparently it worked pretty well during presales with my zero budget marketing, we'll see how it goes in a few days after launch. Fingers crossed.