- Joined
- Aug 23, 2017
- Messages
- 1,134
- Reaction score
- 205
This beauty of an excuse is my favorite whenever a developer tries to give a reason to incorporate micro-transactions that effect game-play and want to argue that they are "optional time savers", especially in Single Player games.
Do you remember the days when you could click the start button and change the difficulty to "easy"?
I wonder what they are going to try and milk next. Save slots? Oh wait, Metal Gear Survive did that.
Do you remember the days when you could click the start button and change the difficulty to "easy"?
I wonder what they are going to try and milk next. Save slots? Oh wait, Metal Gear Survive did that.