Ghostwire: Tokyo
I'm at Chapter 4, letting a loved one suffer terrible as I do side missions with unknown souls. I'm about eighteen hours in.
I've maxed Ethereal Weaving and I have Summon Tengu and max glide, which has changed the dynamic of the game quite a bit. Instead of soaking in the atmosphere whilst plodding through street after street, I now rope up to the rooftops and glide from roof to roof, like a superhero. It's fun, but does it affect the atmosphere and theme of the game?
Combat has become easier as a result, but it's plodding and rigid and dodge is in an awkward position on the controller, so I barely use it. The extra health is nice but things can go south very quickly if enemies get close enough. Some enemies can still wreck shop quickly if not adequately prepared, which is refreshing.
Overall, I'm really enjoying this game.