- Joined
- Oct 24, 2006
- Messages
- 7,871
- Reaction score
- 1,834
I mean that all seems like a lot of fluff with not a lot of substance but, from what they've shown the last three years, the Live Team has a better understanding of what players want. Some of this shit just screams that Bungo is very out of touch. Like, this game is on life support a little over a month after its release, people aren't going to come back for exotic ships, sparrows, masks, or other basic cosmetic shit. Why do we need double xp for during this Clarion Call thing? I doubt they're going to raise the level cap this early. Is it just so we can get more bright engrams and unlock some fucking emotes?Sure did. Big thing to take away here is that Destiny 2 is now officially in the hands of the "Live Team." So I guess that means the main team is already working on Destiny 3 so that's kind of cool in the sense that they will have a ton of development time to make it the way they want it to be.
I'm going to copy-pasta the date from the Reddit link here about the Twitchcon stream, but here's the link for those who are curious to see the actual examples of new gear / armor / ghosts / ships etc.
https://www.reddit.com/r/DestinyTheGame/comments/77q1de/destiny_live_twitch_reveal_seasons/
"
Season 2
- Torch has been passed from team who made Destiny 2 to the team that is maintaining it aka the Live Team.
- Live Team's goals:
- New reasons to keep playing
- New pursuites, rituals, and challenges.
- And more..
- Examples: Iron Banner, Faction Rally's, etc.
- Expansion 1 - Winter 2017 aka Osiris DLC
- Seasons:
- Max level so that old/smaller clans have a chance vs only larger more active clans to dominate. Keeps everything on a more fair level.
- Seasons have themes associated with them. They take feedback from the community for adding and adjusting things such as new emotes, rewards, etc.
- Goals:
- More predictable time tables (what to expect and when)
- Destiny 2 year 1: 4 seasons
- Make big changes to the game
- Sandbox tuning, new features, more content
- Big patches to change the meta, etc.
- Meant so you don't feel like you have to play Destiny ALL the time.
- Season 2: The Dawning will make a return shortly after the launch.
- Ice Hockey will be enabled
- Other Easter Eggs
- You can have snowball fights
- Event affects will be throughout the world, not just the social space.
- Armor preview
- Armor, Weapons, Shaders, and possibly emotes will come
- Iron Banner - What Bungie Learned:
- 1,500 YEARS worth of time played between all guardians.
- Learned how we interacted with the loot system. Will be changes to loot such as letting us direct purchase guns via tokens and legendary shards.
- The token economy is not always the best way for everything.
- Unlock ornaments via gameplay vs tokens for some events in the future.
- Heard community feedback of wanting rewards more meaningful.
- One more Iron Banner in Season 1.
- For Season 2, there will be an ornaments slot requiring an objective to unlock to show that you completed a limited event objective.
- Some new gear
- Perks and stats will be updated.
- There will be a complimentary energy and kinetic weapon so you can have one of each.
- Trials of The Nine
- There will be ornaments as well, not shown yet but "They look really cool"
- Updated weapons, both visual look and perks
- Faction Rally
- Data was tallied cross-platform.
- One more in Season 1
- Screenshot
- For Season 2 there will be changes to promote playing with a fireteam more vs just solo.
Sandbox Tuning
- Facton Rally
- Faction Rally Armor can be earned by just playing and repping your faction.
- Dead Orbit
- NM
- FWC
- Weapons
- Clarion Call:
- When: Before end of Season 1
- Double XP while playing activities with your Fireteam
- Pilot: Clan collaboration required
- Screenshot
- Bright Engrams
- All the emotes, and other rewards from it will be updated and changed
- New Mic Drop emote
- Fun Fact: Bungie has a recording studio that they record the emotes.
- New transmat effects
- Exotic Ships
- Exotic Sparrows
- Ghosts
- Example 1
- Example 2 - Rotating rotates solar system behind it
- Example 3
- Example 4 - Dawning Exclusive
- Shaders
- Shaders stay season over season (Unless Bungie adjusts down the line, no plays at the moment)
- They heard our feedback over deleting shaders in mass - On the to do list.
- Armor
- Changes in bright engrams when season changes
- New armor with new seasons
- Crucible Maps
- When certain rituals complete special maps goes live to entire circulation - Example
- Such as the Trials of Nine map, Raid themed map, Shores of time themed from Destiny 1, etc.
Clans
- What is the sandbox? The playable space.
- Diagnosing the Meta - Data view
- They have data on basically everything you do such as most played subclass, weapon, what bullets fired from what weapon, usage of basically everything in game.
More Info
- Clan rank resets at Season 2
- New perks to earn, targeted at what the game goals are (based on the Season themes)
- Clan rewards
- You can change the staff/bar in the middle based on clan rewards from seasons.
- Clan engram updates
- Make sure loot pool updates
"
- Bungie will be at Paris Games Week next week
- https://Twitch.tv/Bungie will be going live soonTM with more info
I understand that they can't just come out and say 'these are the changes we're making..' because..
a.) Activision has the final say in what ever Bungo decides to tell us
b.)If they do it now it will hurt the PC release which is all they care about right now.
Say what you will about Blizzards most recent changes to Overwatch, but they're constantly keeping their player base updated on whats on the horizon and what changes they're looking at making. Bungo gives us the same canned answers week after week in their 'This Week At Bungie' and leaves us, for the most part, in the dark.
I want to love this game like I did the first one and dump thousands of hours in but they're not giving me a reason to.