- Joined
- Jul 17, 2013
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I can't even practice anything fancy. I'm just sitting here trying to do basic stuff. I did notice something neat though. l. mk -> high fireball is +3 on block, and any 3 hit combo with a high fireball ender is +1. He doesn't have a 3 frame of course, but at least throwing out a jab afterward will lead to a trade instead of simply being beaten.
His jab is also +4 on block, which is pretty great. I, uh, think it also leaves me in tick throw range .
His jab is also +4 on block, which is pretty great. I, uh, think it also leaves me in tick throw range .