Multiplatform Official Lies of P (Pinocchio Souls) Discussion

good entry to the souls genre. Every boss fight being 2 stages though.... that needs to fuck off.
 
good entry to the souls genre. Every boss fight being 2 stages though.... that needs to fuck off.
It feels like game design for the subgenre has been trending this way to bloat difficulty. A cinematic or lore bit used to accompany select second phases, which gave meaning, but now it's just running every boss back so it's longer.

Related, the industry in general still disappoints on design systems for difficulty; seldom included for difficulty settings, for example, are creatively augmented movesets what have you but rather a paint-by-numbers HP or stam nerf (you), skills debuff (you), DMG buff (enemy) et cetera. Lazy AF. Uninspired. The combat school of sponge, in short.
 
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