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A common thing that's been said in this thread is that it's not WHAT happened, it's HOW it happened.
Yes, the central dilemma was being threatened with destruction from the First Order ~~but that's a very broad statement. The first order could have threatened them with hugs or rainbows. For the vehicle of this threat to be "we have 6 hours of gas left" is fucking absurd. That is just a terrible plot considering we're in a movie with light sabers, light speed warp travel and Wookies. "I don't have gas" is mind numbingly stupid to me.
I'll admit that the gas thing kind of sounds stupid on the surface. But Johnson was able to come up with a way to where the Rebellion was able to stay just out of striking distance, while being always on the brink of disaster. And the fuel issue acts a clock counting down the minutes to that destruction. As long as there's fuel left, our heroes have a chance to act and to save themselves. But we know that when the fuel is gone, it's lights out.
Will our heroes find a solution in time?
Many films use a "countdown clock" as a plot device. In this film it just happens to take the form of diminishing fuel reserves.
The casino. I'm all for world building. The casino didn't do that. That was a nothing scene. We learmed that there are rich people that liked to gamble...wow. so new. The casino served no purpose to further the story. Rose falls in love with Finn during this adventure because. .what? They shared a jail cell together for a few hours? Finn and Rose's purpose for being there was to get a hacker.
Instead, they get arrested for PARKING in the wrong spot, they then were ready to leave the planet WITHOUT what they came for...it was the random hacker who ended up saving them...for reasons unknown.
The parking issue was a bit of a problem for me as well, LOL, because it seemed like an overreaction to arrest someone for such a violation. I do think they could've come up with something better than that.
And I also thought it was weird that the guy they we're on the planet to find and convince to come break the code just suddenly disappears from the story and some other, random guy pops up to take his place.
These weren't movie-killing script elements for me, though. And I did like the casino world, but then again I just like casinos.
Why would you care about any of the characters? What do you know of them to care? I don't care about them because i know nothing about them.
Who is Finn? Why is he so infatuated with Rey? Who is Rey? Ah...just the daughter of a drunkard couple. Who is Ren? What does he want? Who is Snoke? Is this all that Luke is now? We had 3 movies with him as our hero. ..now he's just an old asshole drinking sea walrus milk? Even when the movie starts to do some character development, it then instantly kills the mood with a stupid joke.
"My sister died for the rebellion. .im sad......"20 seconds later" im gonna taze u, bro because ure tryin to hop outta here"
The character development, story, and tone made it impossible for me to give a shit about any of these people.
I don't know if you watch The walking Dead, but i had a similar feeling watching this movie. I didn't give a shit about any of these people
I think, for me at least, in many cases a lot of what makes me care about a character is how likable they are. How endearing they come across on screen.
I feel like Rey, Rose, Finn, Poe and most of the rest of the crew in this film come off as charismatic and likable people. They seem like cool cats, and that makes me wish for their health and safety, and it makes me want to see more of them.
You say you didn't like the humor or tone, but for me, it was the humor that really helped to make the characters more likable. For instance, take the first meeting with Finn and Rose. It's a funny scene. This is the first time we've ever seen Rose, and largely because of the way she played that scene she won me over pretty quickly.